"COMPUTER POWER TO THE PEOPLE! DOWN WITH CYBERCRUD!" - Theodor Nelson
My StuffLoveRespectAdmiration
My AmpsLinksArchives
![]() ![]()
|
Wednesday, February 18, 2004
Harvesting Party For Squeak
Ken Causey just announced 100 hour parties for harvesting Squeak bug fixes. I think this is simply a brilliant idea and I hope to attend at least one of these:
http://people.squeakfoundation.org/article/29.html No, I don't mean one party that is 100 hours long. I mean a recurring party every 100 hours. I'm sure everyone has noticed that the Harvesting process has bottlenecks. We are largely a community of Doers. It's difficult to find the time to settle in and take care of some of the mundane issues associated with harvesting. We also don't have enough eyeballs looking at code right now even at the best of times. So I would like to borrow a page from other open source communities and schedule our version of a bug squashing party. To steal from Kent I would like to 'turn the knob up to 10' on this concept. Let's have a regular event scheduled in such a way that everyone has an opportunity to attend at least once a month or so. 100 hours = 7 days * 24 hours - (3 days * 24 hours) + 6 hours. By scheduling a 4 hour party every 100 hours each party will occur on a different day of the week during a different period of the day. With an average of 7 parties each month taking place on different days and at different times everyone should be able to find a time to attend at least one each month. We can develop the details of what happens at a Harvesting Party over time but I envision that everyone that has some free time during the party come to the Squeak IRC channel (#squeak on irc.freenode.net) for companionship and virtual refreshments. You will start up a Squeak image with BFAV2 loaded and pick out a BUG or a FIX or an ENH that needs reviewing or approving or fixing (depending on your abilities and preferences). When you run into a snag or a question the others attending the party will be there to provide support and advice. I floated the idea first to Göran on #squeak and he mentioned that he had just sent an email to Marcus Denker suggesting a 24 hour harvesting party to try to move 3.7a along to beta status. So we threw the idea together and so here's the bang: The first Harvesting Party will take place from Noon GMT Friday February 20th, 2004 to Noon GMT Saturday February 21st, 2004. A 24 hour party with a goal to replace that 'a' with a 'b'. The next Harvesting Party will take place at 16:00 (4 PM) GMT on Wednesday February 25th, 2004 (100 hours after the end of the big party). Each regular schedule Harvesting Party will last 4 hours. The schedule for the next 7 harvesting parties is (each 100 hours after the start of the previous party): 20:00 (8 PM) GMT Sunday February 29th 2004 24:00 (Midnight) GMT Friday March 5th 2004 04:00 (4 AM) GMT Tuesday March 9th 2004 08:00 (8 AM) GMT Saturday March 13th 2004 12:00 (Noon) GMT Wednesday March 17th 2004 16:00 (4 PM) GMT Sunday March 21st 2004 20:00 (8 PM) GMT Thursday March 25th 2004 I will handle announcing the parties regularly. So put on your party hat, limber up your fingers, prepare your mind, and show up! Ken Causey |
Comments